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VR  : Virtual Reality for Veteran Relaxation

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The purpose of this study is to explore novel ways to use Virtual Reality to reduce resident responsive behaviours and maintain a healthy workforce, which has become a priority for The Perley Health as well as for the province of Ontario. The project will involve administering VR therapy to residents with responsive behaviours both at regularly scheduled therapy-time and at targeting triggered episodes of care/treatment. We will explore the impact of VR on responsive behaviours and its contributing factors such as pain, as well as the impact on health care providers.

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Read our results in two published papers:

 

Appel, L., Appel, E., Kisonas, E., Lewis, S., & Sheng, L. Q. (2022) Virtual Reality for Veteran Relaxation: Can VR Therapy Help Veterans Living With Dementia Who Exhibit Responsive Behaviors? Frontiers in Virtual Reality. URL: https://www.frontiersin.org/articles/10.3389/frvir.2021.724020/full

 

Appel, L., Appel, E., Kisonas, E., Pasat, Z., Mozeson, K., Vemulakonda, J., & Sheng, L. Q. (2021) Virtual Reality for Veteran Relaxation (VR 2)-Introducing VR-therapy for Veterans with Dementia-Challenges and Rewards of the Therapists Behind the Scenes. Frontiers in Virtual Reality. URL: https://doi.org/10.3389/frvir.2021.720523

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